If this .txt is not clear, watch the tut here : https://youtu.be/iEQtHnuUZ7I
(The tut doesn't show everything)

Thank you for +500 subs, meme hard and enjoy the mod





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 Bots can be spawned with:

		/mvm_spawn "weapon" "team" 			"team" is either 'axis' or 'allies' 
								"weapon" is one of the following weapons
										
										// 	inter
										//	mp5
										// 	m4
										// 	riot
										// 	barrett
										// 	ak47
										//	ump
										//	deagle
										

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 The bots (and you, it will save your position as spawnpoint) can be moved with:
	
		/mvm_setup "name"				"name" is just the name of the bot (or player).

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 The bots can aim at the closest enemy with:
	
		/mvm_aim "name"					"name" is just the name of the bot (or player).		

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 To kill the bots for maing cines, use the following command

		/mvm_kill "name" "type"				"name" is just the name of the bot (or player).
								"type" is one of the following argument	
						
										// 	body
										//	head
										// 	cash
										// 	blood

 To toggle bots holding their gun when dying, use this
		
		/mvm_holdgun


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 Custom xp values can be set with
	
		/mvm_score "number"			"number" can be positive or negative


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 You can give yourself any weapon (or play any pullout animation) with 

		/mvm_give "weapon"			"weapon" names can be found here in the 'Weapon List.txt' file

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 You can spawn any model precached by the map with

		/mvm_prop "propname"			List of prop names in the 'Prop list.txt' file

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 You can spawn any effect precached by the map with

		/mvm_fx "effectname"			List of prop names in the 'Map FX list' folder

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 Set your custom with

		/mvm_fog "startdist" "halfwaydist" "red" "green" "blue" "transition time"


	Example: /mvm_fog 300 500 1 1 1 2  = Transition to white fog that starts at 300 (inches idk) and reaches its half-opacity at 500 (inches ?) over 2 seconds


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 Give you a killstreak 

		/mvm_killstreak "killstreakname"	List of some killstreaks names : uav,counter_uav,airdrop,airdrop_mega,helicopter,ac130,nuke,predator_missile,precision_airstrike,helicopter_flares

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 Change player model with

	/mvm_model "clientname" "modelname" "teamname"		List of player models names : assault,smg,lmg,shotgun,riot,sniper,ghillie

Example : 	/mvm_model RZT smg axis

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CAMERA
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 Camera supports up to 10 "checkpoints" that can be saved and replaced as you want with

		/mvm_cam_save "camera number"	("1" will save position 1, "2" will save position 2, etc)

	NOTE THAT THE SPHERES WILL DISAPPEAR DURING THE FLIGHT, DON'T WORRY


 To rotate the camera angle use 
	
	/mvm_cam_rot "anglevalue"			Angle value is in degrees

 To start the linear camera use

	/mvm_cam_start	

 To start the bezier camera use

	/mvm_cam_bezier				The bezier cam is really slow, you can make it faster by changing the timescale

 To delete all the points use

	/mvm_cam_reset

 Toggle the grenade cinematics with

	/mvm_cam_nade


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 Other usefull commands

	/mvm_timescale "time"		Basically it's a timescale unlocker if you want a low timescale on a no-devmap match
	/mvm_eb_close			Toggle Zura's EB (close).
	/mvm_eb_magic			Toggle Civil's EB (everywhere).
	/mvm_prop_chicken
	/mvm_prop_chopper
	/noclip
	/clone				Clone your player (I mainly use this for clearing bodies)
	/stick				Gives you a lightstick (You can hold it on). Works only if you have a semtex or blastshield


